Adopt registry-backed item occurrences
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@@ -14,25 +14,25 @@ import (
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)
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const (
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SchemaID = "notarius.dnd.item_events"
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SchemaName = "notarius_dnd_item_events_v1"
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SchemaID = "notarius.dnd.item_occurrences"
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SchemaName = "notarius_dnd_item_occurrences_v1"
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SchemaVersion = "v1"
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MediaType = "application/json"
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)
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//go:embed assets/schemas/dnd_item_events.v1.json
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//go:embed assets/schemas/dnd_item_occurrences.v1.json
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var schemaAssets embed.FS
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var _ contracts.ArtifactCodec[dnd.ItemEventList] = (*Codec)(nil)
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var _ contracts.ArtifactCodec[dnd.ItemOccurrenceList] = (*Codec)(nil)
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type Codec struct{}
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func New() *Codec { return &Codec{} }
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func (c *Codec) Kind() contracts.ArtifactKind { return dnd.ItemEventListKind }
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func (c *Codec) Kind() contracts.ArtifactKind { return dnd.ItemOccurrenceListKind }
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func (c *Codec) Schema() contracts.ArtifactSchema {
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raw, err := schemaAssets.ReadFile("assets/schemas/dnd_item_events.v1.json")
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raw, err := schemaAssets.ReadFile("assets/schemas/dnd_item_occurrences.v1.json")
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if err != nil {
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return contracts.ArtifactSchema{}
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}
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@@ -46,50 +46,53 @@ func (c *Codec) Schema() contracts.ArtifactSchema {
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func (c *Codec) MediaType() string { return MediaType }
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func (c *Codec) Metadata(value dnd.ItemEventList) map[string]any {
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return map[string]any{"event_count": len(value.Events)}
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func (c *Codec) Metadata(value dnd.ItemOccurrenceList) map[string]any {
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return map[string]any{"occurrence_count": len(value.Occurrences)}
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}
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func (c *Codec) Encode(value dnd.ItemEventList) ([]byte, error) {
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func (c *Codec) Encode(value dnd.ItemOccurrenceList) ([]byte, error) {
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if err := validate(value); err != nil {
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return nil, fmt.Errorf("encode dnd item event list: %w", err)
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return nil, fmt.Errorf("encode dnd item occurrence list: %w", err)
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}
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return c.EncodeCandidate(value)
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}
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// EncodeCandidate provides the durable representation before semantic
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// validators have approved a value.
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func (c *Codec) EncodeCandidate(value dnd.ItemEventList) ([]byte, error) {
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return candidatejson.EncodeCandidate("dnd item event list", cloneList(value))
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func (c *Codec) EncodeCandidate(value dnd.ItemOccurrenceList) ([]byte, error) {
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return candidatejson.EncodeCandidate("dnd item occurrence list", cloneList(value))
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}
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func (c *Codec) Decode(content []byte) (dnd.ItemEventList, error) {
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func (c *Codec) Decode(content []byte) (dnd.ItemOccurrenceList, error) {
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value, err := c.DecodeCandidate(content)
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if err != nil {
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return dnd.ItemEventList{}, err
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return dnd.ItemOccurrenceList{}, err
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}
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if err := validate(value); err != nil {
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return dnd.ItemEventList{}, fmt.Errorf("decode dnd item event list: %w", err)
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return dnd.ItemOccurrenceList{}, fmt.Errorf("decode dnd item occurrence list: %w", err)
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}
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return value, nil
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}
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// DecodeCandidate reads one strict durable JSON value before semantic
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// validators have approved it.
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func (c *Codec) DecodeCandidate(content []byte) (dnd.ItemEventList, error) {
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value, err := candidatejson.DecodeCandidate[dnd.ItemEventList]("dnd item event list", content)
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func (c *Codec) DecodeCandidate(content []byte) (dnd.ItemOccurrenceList, error) {
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value, err := candidatejson.DecodeCandidate[dnd.ItemOccurrenceList]("dnd item occurrence list", content)
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if err != nil {
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return dnd.ItemEventList{}, err
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return dnd.ItemOccurrenceList{}, err
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}
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return cloneList(value), nil
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}
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func validate(value dnd.ItemEventList) error {
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if value.Events == nil {
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func validate(value dnd.ItemOccurrenceList) error {
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if value.Occurrences == nil {
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return fmt.Errorf("events must be present")
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}
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for index, event := range value.Events {
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prefix := fmt.Sprintf("events[%d]", index)
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for index, event := range value.Occurrences {
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prefix := fmt.Sprintf("occurrences[%d]", index)
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if strings.TrimSpace(event.ItemID) == "" {
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return fmt.Errorf("%s.item_id must not be empty", prefix)
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}
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if strings.TrimSpace(event.Name) == "" {
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return fmt.Errorf("%s.name must not be empty", prefix)
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}
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@@ -127,19 +130,19 @@ func validate(value dnd.ItemEventList) error {
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return nil
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}
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func cloneList(value dnd.ItemEventList) dnd.ItemEventList {
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if value.Events == nil {
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return dnd.ItemEventList{}
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func cloneList(value dnd.ItemOccurrenceList) dnd.ItemOccurrenceList {
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if value.Occurrences == nil {
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return dnd.ItemOccurrenceList{}
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}
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cloned := dnd.ItemEventList{Events: make([]dnd.ItemEvent, len(value.Events))}
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for index, event := range value.Events {
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cloned.Events[index] = event
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cloned := dnd.ItemOccurrenceList{Occurrences: make([]dnd.ItemOccurrence, len(value.Occurrences))}
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for index, event := range value.Occurrences {
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cloned.Occurrences[index] = event
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if event.Quantity != nil {
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quantity := *event.Quantity
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cloned.Events[index].Quantity = &quantity
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cloned.Occurrences[index].Quantity = &quantity
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}
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if event.SourceRefs != nil {
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cloned.Events[index].SourceRefs = append([]source.SourceRef(nil), event.SourceRefs...)
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cloned.Occurrences[index].SourceRefs = append([]source.SourceRef(nil), event.SourceRefs...)
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}
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}
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return cloned
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