Adopt registry-backed item occurrences

This commit is contained in:
2026-08-05 19:55:34 +00:00
parent f91237e9c0
commit 3dfefd0e14
46 changed files with 996 additions and 1034 deletions

View File

@@ -14,25 +14,25 @@ import (
)
const (
SchemaID = "notarius.dnd.item_events"
SchemaName = "notarius_dnd_item_events_v1"
SchemaID = "notarius.dnd.item_occurrences"
SchemaName = "notarius_dnd_item_occurrences_v1"
SchemaVersion = "v1"
MediaType = "application/json"
)
//go:embed assets/schemas/dnd_item_events.v1.json
//go:embed assets/schemas/dnd_item_occurrences.v1.json
var schemaAssets embed.FS
var _ contracts.ArtifactCodec[dnd.ItemEventList] = (*Codec)(nil)
var _ contracts.ArtifactCodec[dnd.ItemOccurrenceList] = (*Codec)(nil)
type Codec struct{}
func New() *Codec { return &Codec{} }
func (c *Codec) Kind() contracts.ArtifactKind { return dnd.ItemEventListKind }
func (c *Codec) Kind() contracts.ArtifactKind { return dnd.ItemOccurrenceListKind }
func (c *Codec) Schema() contracts.ArtifactSchema {
raw, err := schemaAssets.ReadFile("assets/schemas/dnd_item_events.v1.json")
raw, err := schemaAssets.ReadFile("assets/schemas/dnd_item_occurrences.v1.json")
if err != nil {
return contracts.ArtifactSchema{}
}
@@ -46,50 +46,53 @@ func (c *Codec) Schema() contracts.ArtifactSchema {
func (c *Codec) MediaType() string { return MediaType }
func (c *Codec) Metadata(value dnd.ItemEventList) map[string]any {
return map[string]any{"event_count": len(value.Events)}
func (c *Codec) Metadata(value dnd.ItemOccurrenceList) map[string]any {
return map[string]any{"occurrence_count": len(value.Occurrences)}
}
func (c *Codec) Encode(value dnd.ItemEventList) ([]byte, error) {
func (c *Codec) Encode(value dnd.ItemOccurrenceList) ([]byte, error) {
if err := validate(value); err != nil {
return nil, fmt.Errorf("encode dnd item event list: %w", err)
return nil, fmt.Errorf("encode dnd item occurrence list: %w", err)
}
return c.EncodeCandidate(value)
}
// EncodeCandidate provides the durable representation before semantic
// validators have approved a value.
func (c *Codec) EncodeCandidate(value dnd.ItemEventList) ([]byte, error) {
return candidatejson.EncodeCandidate("dnd item event list", cloneList(value))
func (c *Codec) EncodeCandidate(value dnd.ItemOccurrenceList) ([]byte, error) {
return candidatejson.EncodeCandidate("dnd item occurrence list", cloneList(value))
}
func (c *Codec) Decode(content []byte) (dnd.ItemEventList, error) {
func (c *Codec) Decode(content []byte) (dnd.ItemOccurrenceList, error) {
value, err := c.DecodeCandidate(content)
if err != nil {
return dnd.ItemEventList{}, err
return dnd.ItemOccurrenceList{}, err
}
if err := validate(value); err != nil {
return dnd.ItemEventList{}, fmt.Errorf("decode dnd item event list: %w", err)
return dnd.ItemOccurrenceList{}, fmt.Errorf("decode dnd item occurrence list: %w", err)
}
return value, nil
}
// DecodeCandidate reads one strict durable JSON value before semantic
// validators have approved it.
func (c *Codec) DecodeCandidate(content []byte) (dnd.ItemEventList, error) {
value, err := candidatejson.DecodeCandidate[dnd.ItemEventList]("dnd item event list", content)
func (c *Codec) DecodeCandidate(content []byte) (dnd.ItemOccurrenceList, error) {
value, err := candidatejson.DecodeCandidate[dnd.ItemOccurrenceList]("dnd item occurrence list", content)
if err != nil {
return dnd.ItemEventList{}, err
return dnd.ItemOccurrenceList{}, err
}
return cloneList(value), nil
}
func validate(value dnd.ItemEventList) error {
if value.Events == nil {
func validate(value dnd.ItemOccurrenceList) error {
if value.Occurrences == nil {
return fmt.Errorf("events must be present")
}
for index, event := range value.Events {
prefix := fmt.Sprintf("events[%d]", index)
for index, event := range value.Occurrences {
prefix := fmt.Sprintf("occurrences[%d]", index)
if strings.TrimSpace(event.ItemID) == "" {
return fmt.Errorf("%s.item_id must not be empty", prefix)
}
if strings.TrimSpace(event.Name) == "" {
return fmt.Errorf("%s.name must not be empty", prefix)
}
@@ -127,19 +130,19 @@ func validate(value dnd.ItemEventList) error {
return nil
}
func cloneList(value dnd.ItemEventList) dnd.ItemEventList {
if value.Events == nil {
return dnd.ItemEventList{}
func cloneList(value dnd.ItemOccurrenceList) dnd.ItemOccurrenceList {
if value.Occurrences == nil {
return dnd.ItemOccurrenceList{}
}
cloned := dnd.ItemEventList{Events: make([]dnd.ItemEvent, len(value.Events))}
for index, event := range value.Events {
cloned.Events[index] = event
cloned := dnd.ItemOccurrenceList{Occurrences: make([]dnd.ItemOccurrence, len(value.Occurrences))}
for index, event := range value.Occurrences {
cloned.Occurrences[index] = event
if event.Quantity != nil {
quantity := *event.Quantity
cloned.Events[index].Quantity = &quantity
cloned.Occurrences[index].Quantity = &quantity
}
if event.SourceRefs != nil {
cloned.Events[index].SourceRefs = append([]source.SourceRef(nil), event.SourceRefs...)
cloned.Occurrences[index].SourceRefs = append([]source.SourceRef(nil), event.SourceRefs...)
}
}
return cloned