Document scene-aware combat extraction
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13
docs/cli.md
13
docs/cli.md
@@ -103,10 +103,11 @@ go run ./cmd/notarius run dnd-session \
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--reference spells.extract.glossary=./campaign-glossary.txt
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```
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For the maintained NPC-grounded workflow, use the explicit ordered pipeline.
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The first step produces the normalized NPC artifact; the second step receives
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it in memory and fans it out to spell extraction, combat extraction, and combat
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normalization:
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For the maintained ordered D&D workflow, use the explicit pipeline. The first
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step produces normalized NPC and scene-description artifacts; the second step
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receives the NPC artifact in memory for spell extraction, combat extraction, and
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combat normalization, and receives the required scene-description artifact for
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combat eligibility:
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```sh
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go run ./cmd/notarius run dnd-session \
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@@ -118,6 +119,10 @@ go run ./cmd/notarius run dnd-session \
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The generated NPC content remains contextual grounding, not spell or combat
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evidence. It is represented in manifests and debug summaries by bounded
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identity and producer provenance, not by payload content or a filesystem path.
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The scene-description artifact is control context: combat extraction calls its
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LLM only for an exact `combat` scene match. See the
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[D&D combat-turn artifact contract](integrations/dnd-combat-turn-artifacts.md)
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for the resulting empty-output and warning behavior.
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The same grammar can target chunk, merge, and normalize slots when the configured
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modules declare them:
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