Add D&D NPC extraction and validation
This commit is contained in:
153
internal/modules/dnd/extract/npcs/canonicalize.go
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153
internal/modules/dnd/extract/npcs/canonicalize.go
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@@ -0,0 +1,153 @@
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package npcs
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import (
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"sort"
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"gitea.maximumdirect.net/eric/notarius/internal/core/source"
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"gitea.maximumdirect.net/eric/notarius/internal/modules/dnd"
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"gitea.maximumdirect.net/eric/notarius/internal/modules/dnd/npcs/identity"
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"gitea.maximumdirect.net/eric/notarius/internal/modules/dnd/shared"
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)
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func canonicalizeResponse(response *extractionResponse, doc *source.SourceDocument) {
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if response == nil {
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return
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}
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for index := range response.NPCs {
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canonicalizeNPC(&response.NPCs[index])
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}
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sort.SliceStable(response.NPCs, func(i, j int) bool {
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left, leftOK := earliestSourceUnit(doc, response.NPCs[i])
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right, rightOK := earliestSourceUnit(doc, response.NPCs[j])
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if leftOK != rightOK {
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return leftOK
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}
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if !leftOK {
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return false
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}
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return left < right
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})
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}
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func canonicalizeNPC(npc *npcResponse) {
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if npc == nil {
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return
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}
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for index := range npc.SourceRefs {
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npc.SourceRefs[index].StartUnitID = canonicalUnitRef(npc.SourceRefs[index].StartUnitID)
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npc.SourceRefs[index].EndUnitID = canonicalUnitRef(npc.SourceRefs[index].EndUnitID)
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}
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sort.SliceStable(npc.SourceRefs, func(i, j int) bool {
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left := npc.SourceRefs[i]
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right := npc.SourceRefs[j]
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if unitSortValue(left.StartUnitID) != unitSortValue(right.StartUnitID) {
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return unitSortValue(left.StartUnitID) < unitSortValue(right.StartUnitID)
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}
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return unitSortValue(left.EndUnitID) < unitSortValue(right.EndUnitID)
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})
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npc.SourceRefs = dedupeSourceRefs(npc.SourceRefs)
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}
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func canonicalUnitRef(ref shared.UnitRef) shared.UnitRef {
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value := ref.Int()
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if value <= 0 {
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return ref
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}
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return shared.UnitRefFromInt(value)
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}
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func dedupeSourceRefs(refs []npcSourceRefResponse) []npcSourceRefResponse {
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if len(refs) < 2 {
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return refs
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}
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out := refs[:0]
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var previous npcSourceRefResponse
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for index, ref := range refs {
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if index > 0 && sameSourceRef(previous, ref) {
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continue
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}
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out = append(out, ref)
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previous = ref
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}
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return out
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}
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func sameSourceRef(left npcSourceRefResponse, right npcSourceRefResponse) bool {
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return left.StartUnitID.Int() == right.StartUnitID.Int() &&
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left.EndUnitID.Int() == right.EndUnitID.Int()
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}
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func earliestSourceUnit(doc *source.SourceDocument, npc npcResponse) (int, bool) {
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for _, ref := range npc.SourceRefs {
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start := ref.StartUnitID.Int()
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end := ref.EndUnitID.Int()
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if start > 0 && end > 0 {
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startIndex, startOK := source.UnitIndex(doc, start)
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endIndex, endOK := source.UnitIndex(doc, end)
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if !startOK || !endOK || startIndex > endIndex {
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continue
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}
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return start, true
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}
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}
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return 0, false
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}
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func unitSortValue(ref shared.UnitRef) int {
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value := ref.Int()
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if value <= 0 {
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return int(^uint(0) >> 1)
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}
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return value
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}
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func canonicalNPCList(response extractionResponse, sourceID string) dnd.NPCList {
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if response.NPCs == nil {
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return dnd.NPCList{NPCs: nil}
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}
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npcs := make([]dnd.NPC, len(response.NPCs))
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for index, npc := range response.NPCs {
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npcs[index] = dnd.NPC{
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ID: identity.DeriveID(npc.Name),
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Name: npc.Name,
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Aliases: cloneStrings(npc.Aliases),
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Description: npc.Description,
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Relationships: cloneRelationships(npc.Relationships),
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SourceRefs: canonicalSourceRefs(npc.SourceRefs, sourceID),
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}
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}
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return dnd.NPCList{NPCs: npcs}
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}
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func cloneStrings(values []string) []string {
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if values == nil {
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return nil
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}
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return append([]string{}, values...)
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}
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func cloneRelationships(values []npcRelationshipResponse) []dnd.NPCRelationship {
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if values == nil {
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return nil
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}
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out := make([]dnd.NPCRelationship, len(values))
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for index, value := range values {
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out[index] = dnd.NPCRelationship{Target: value.Target, Relationship: value.Relationship}
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}
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return out
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}
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func canonicalSourceRefs(values []npcSourceRefResponse, sourceID string) []source.SourceRef {
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if values == nil {
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return nil
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}
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out := make([]source.SourceRef, len(values))
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for index, value := range values {
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out[index] = source.SourceRef{
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SourceID: sourceID,
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StartUnitID: value.StartUnitID.Int(),
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EndUnitID: value.EndUnitID.Int(),
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}
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}
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return out
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}
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