Move NPC occurrences to their canonical namespace

This commit is contained in:
2026-08-05 19:00:55 +00:00
parent 5e2ccffc0f
commit 2f61118e78
59 changed files with 518 additions and 518 deletions

View File

@@ -49,8 +49,8 @@ func TestExtractMapsEnemyEventsInSourceOrder(t *testing.T) {
if got := string(request.Inputs[CombatTurnReferenceSlot].Content); !strings.Contains(got, `"actor":"Ashfang"`) || strings.Contains(got, "source_ref") {
t.Fatalf("combat grounding = %s", got)
}
if got := string(request.Inputs[NPCInteractionReferenceSlot].Content); !strings.Contains(got, `"kind":"combat_opponent"`) || strings.Contains(got, "Aria") {
t.Fatalf("interaction grounding = %s", got)
if got := string(request.Inputs[NPCOccurrenceReferenceSlot].Content); !strings.Contains(got, `"kind":"combat_opponent"`) || strings.Contains(got, "Aria") {
t.Fatalf("occurrence grounding = %s", got)
}
}