Move NPC occurrences to their canonical namespace
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@@ -49,8 +49,8 @@ func TestExtractMapsEnemyEventsInSourceOrder(t *testing.T) {
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if got := string(request.Inputs[CombatTurnReferenceSlot].Content); !strings.Contains(got, `"actor":"Ashfang"`) || strings.Contains(got, "source_ref") {
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t.Fatalf("combat grounding = %s", got)
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}
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if got := string(request.Inputs[NPCInteractionReferenceSlot].Content); !strings.Contains(got, `"kind":"combat_opponent"`) || strings.Contains(got, "Aria") {
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t.Fatalf("interaction grounding = %s", got)
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if got := string(request.Inputs[NPCOccurrenceReferenceSlot].Content); !strings.Contains(got, `"kind":"combat_opponent"`) || strings.Contains(got, "Aria") {
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t.Fatalf("occurrence grounding = %s", got)
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}
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}
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