Bound D&D normalization diagnostics
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@@ -2,6 +2,7 @@ package scenedescriptions
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import (
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"context"
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"fmt"
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"reflect"
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"strings"
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"testing"
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@@ -10,6 +11,7 @@ import (
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"gitea.maximumdirect.net/eric/notarius/internal/framework/contracts"
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"gitea.maximumdirect.net/eric/notarius/internal/framework/pipeline"
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"gitea.maximumdirect.net/eric/notarius/internal/modules/dnd"
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"gitea.maximumdirect.net/eric/notarius/internal/modules/dnd/shared/diagnostics"
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)
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func TestNormalizeTrimsOrdersDeduplicatesAndOwnsOutput(t *testing.T) {
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@@ -33,6 +35,15 @@ func TestNormalizeTrimsOrdersDeduplicatesAndOwnsOutput(t *testing.T) {
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if !reflect.DeepEqual(result.Value.Scenes, want) {
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t.Fatalf("scenes = %#v, want %#v", result.Value.Scenes, want)
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}
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if got := result.Warnings; len(got) != 7 || !reflect.DeepEqual(
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[]string{got[0].ReasonCode, got[1].ReasonCode, got[2].ReasonCode, got[3].ReasonCode, got[4].ReasonCode, got[5].ReasonCode, got[6].ReasonCode},
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[]string{ReasonCodeProseNormalized, ReasonCodeProseNormalized, ReasonCodeProseNormalized, ReasonCodeProseNormalized, ReasonCodeOrderNormalized, ReasonCodeOrderNormalized, ReasonCodeDuplicateCollapsed},
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) || !reflect.DeepEqual(
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[]string{got[0].Scope, got[1].Scope, got[2].Scope, got[3].Scope, got[4].Scope, got[5].Scope, got[6].Scope},
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[]string{"scenes[0]", "scenes[1]", "scenes[2]", "scenes[3]", "scenes[2]", "scenes[0]", "scenes[3]"},
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) {
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t.Fatalf("warnings = %#v, want prose, order, then duplicate mutation diagnostics", got)
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}
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if !reflect.DeepEqual(input, before) {
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t.Fatalf("Normalize() mutated input: %#v", input)
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}
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@@ -40,6 +51,41 @@ func TestNormalizeTrimsOrdersDeduplicatesAndOwnsOutput(t *testing.T) {
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if input.Scenes[0].Title == "changed" {
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t.Fatal("normalized output aliases input storage")
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}
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second, err := New(Options{}).Normalize(context.Background(), normalizeRequest(dnd.SceneDescriptionList{Scenes: want}, doc))
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if err != nil {
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t.Fatalf("second Normalize() error = %v", err)
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}
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if !reflect.DeepEqual(second.Value.Scenes, want) || len(second.Warnings) != 0 {
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t.Fatalf("second normalization = %#v, want unchanged value without warnings", second)
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}
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}
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func TestNormalizeLimitsCombinedSceneMutationWarnings(t *testing.T) {
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count := diagnostics.MaxWarnings - 8
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doc := &source.SourceDocument{ID: "session", Units: make([]source.SourceUnit, count)}
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input := dnd.SceneDescriptionList{Scenes: make([]dnd.SceneDescription, count)}
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for index := range input.Scenes {
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unitID := count - index
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doc.Units[index] = source.SourceUnit{ID: index + 1}
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input.Scenes[index] = scene(fmt.Sprintf("scene-%02d", unitID), unitID, unitID, dnd.SceneKindNarrative, " Arrival ", " The party arrives. ")
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}
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result, err := New(Options{}).Normalize(context.Background(), normalizeRequest(input, doc))
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if err != nil {
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t.Fatalf("Normalize() error = %v", err)
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}
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if len(result.Value.Scenes) != count || result.Value.Scenes[0].SourceRef.StartUnitID != 1 {
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t.Fatalf("normalized scenes = %#v, want unchanged canonical values", result.Value.Scenes)
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}
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if len(result.Warnings) != diagnostics.MaxWarnings {
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t.Fatalf("warning count = %d, want %d", len(result.Warnings), diagnostics.MaxWarnings)
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}
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if first := result.Warnings[0]; first.Scope != "scenes[0]" || first.ReasonCode != ReasonCodeProseNormalized {
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t.Fatalf("first warning = %#v, want first prose warning", first)
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}
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summary := result.Warnings[len(result.Warnings)-1]
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if summary.Scope != "scenes" || summary.ReasonCode != ReasonCodeNormalizationWarningsOmitted || summary.Message != "5 additional warning(s) omitted" {
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t.Fatalf("warning summary = %#v", summary)
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}
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}
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func TestNormalizeRejectsInvalidCandidatesAndConflicts(t *testing.T) {
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