Consolidate spell and combat turn instructions

This commit is contained in:
2026-08-05 14:52:26 +00:00
parent 856b26b718
commit 16d1b29b14
10 changed files with 106 additions and 60 deletions

View File

@@ -1,6 +1,18 @@
Return the combat_turns array even when no combat turn is established. Return
actor, turn_kind, and source_refs for every record. For turn_kind, use exactly
one of: turn, reaction, legendary_action, lair_action, or other. Cite the
transcript ranges that establish both the actor and the combat event. Use the
players, party, and transcript context to map speakers to in-world actors. NPC
names may help disambiguate identity but do not replace transcript evidence.
Extract Dungeons & Dragons combat-turn artifacts from the supplied transcript.
Include a record only when the transcript establishes that an in-world
participant takes a combat turn or performs a discrete interrupting combat
event. Keep events in transcript chronology; place an interrupting event where
it occurs.
Exclude initiative setup without a turn or combat event, tactical planning,
table talk, rules lookup, hypothetical events, abandoned intentions, recaps
outside the current passage, and downstream consequences. Do not infer combat
events from Dungeons & Dragons rules knowledge. Preserve the session as played
and attribute relevant nonstandard rulings to the GM or table. Unmatched actors
remain permitted.
Treat each record as one turn-level event and keep its supporting transcript
evidence together. Use `turn` for a regular combat turn, `reaction` for an
off-turn reaction, `legendary_action` for a legendary action,
`lair_action` for a lair action, and `other` for another discrete combat
event that does not fit those categories.