Consolidate spell and combat turn instructions
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@@ -1,6 +1,18 @@
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Return the combat_turns array even when no combat turn is established. Return
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actor, turn_kind, and source_refs for every record. For turn_kind, use exactly
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one of: turn, reaction, legendary_action, lair_action, or other. Cite the
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transcript ranges that establish both the actor and the combat event. Use the
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players, party, and transcript context to map speakers to in-world actors. NPC
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names may help disambiguate identity but do not replace transcript evidence.
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Extract Dungeons & Dragons combat-turn artifacts from the supplied transcript.
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Include a record only when the transcript establishes that an in-world
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participant takes a combat turn or performs a discrete interrupting combat
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event. Keep events in transcript chronology; place an interrupting event where
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it occurs.
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Exclude initiative setup without a turn or combat event, tactical planning,
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table talk, rules lookup, hypothetical events, abandoned intentions, recaps
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outside the current passage, and downstream consequences. Do not infer combat
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events from Dungeons & Dragons rules knowledge. Preserve the session as played
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and attribute relevant nonstandard rulings to the GM or table. Unmatched actors
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remain permitted.
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Treat each record as one turn-level event and keep its supporting transcript
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evidence together. Use `turn` for a regular combat turn, `reaction` for an
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off-turn reaction, `legendary_action` for a legendary action,
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`lair_action` for a lair action, and `other` for another discrete combat
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event that does not fit those categories.
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@@ -34,8 +34,6 @@ messages:
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content_file: ./sharedassets/common-dnd-extraction-evidence.md
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- role: user
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content_file: ./sharedassets/common-dnd-npcs.md
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- role: user
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content_file: ./task.md
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- role: user
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content_file: ./instructions.md
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cache_control:
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@@ -1,18 +0,0 @@
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Extract Dungeons & Dragons combat-turn artifacts from the supplied transcript.
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Include a record only when the transcript establishes that an in-world
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participant takes a combat turn or performs a discrete interrupting combat
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event. Interrupting events belong at the point where they occur in transcript
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chronology.
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Exclude initiative setup without a turn or combat event, tactical planning,
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table talk, rules lookup, hypothetical events, abandoned intentions, recaps
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outside the current passage, and downstream consequences.
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Do not infer combat events from D&D rules knowledge. Preserve the session as
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played and attribute relevant nonstandard rulings to the GM or table.
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Unmatched actors remain permitted.
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Place all supporting transcript ranges for a turn in its turn-level source_refs
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collection.
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