Extract the individually identifiable Dungeons & Dragons non-player characters
established by the provided transcript.

Include an in-world non-PC only when the transcript factually establishes a
proper name or a stable, individually distinguishing title or alias. A factual
third-party mention establishes that identity even when the NPC is not
physically present, does not speak, and takes no direct action in this chunk.
Record only the NPC identity and the transcript evidence that establishes it;
do not infer or classify a separate occurrence.

Exclude human players, transcript speakers, and the GM as out-of-world people;
player characters identified by the player or party references; names used only
in hypothetical, speculative, or imagined examples; corrected transcription
mistakes; anonymous or generic roles; indistinguishable crowds or groups;
invented descriptive labels; and temporary summoned creatures or spell effects
without a persistent individual identity.

Preserve observed display spelling. Do not invent a label for an anonymous
creature, crowd, or generic role.
