Add canonical party domain and players projection
This commit is contained in:
494
internal/config/party.go
Normal file
494
internal/config/party.go
Normal file
@@ -0,0 +1,494 @@
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package config
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import (
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"bytes"
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"fmt"
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"io"
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"sort"
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"strconv"
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"strings"
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"unicode"
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"gitea.maximumdirect.net/eric/narratio/internal/artifactpolicy"
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"gopkg.in/yaml.v3"
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)
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const (
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// PartySchemaVersion identifies the canonical campaign party document.
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PartySchemaVersion = "narratio.party.v1"
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// PlayersSchemaVersion identifies the derived players-only document.
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PlayersSchemaVersion = "narratio.players.v1"
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)
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// PartyMode records whether a source document uses the canonical party
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// contract or the bounded compatibility path for older opaque files.
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type PartyMode string
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const (
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PartyModeCanonical PartyMode = "canonical"
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PartyModeLegacy PartyMode = "legacy"
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)
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// PartyDocument classifies a party input. Canonical is populated only for a
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// versioned canonical document; legacy contents intentionally remain opaque.
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type PartyDocument struct {
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Mode PartyMode
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Canonical *CanonicalParty
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}
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// IsCanonical reports whether the document has validated canonical data.
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func (d *PartyDocument) IsCanonical() bool {
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return d != nil && d.Mode == PartyModeCanonical && d.Canonical != nil
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}
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// PlayersYAML renders the derived players projection for a canonical document.
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func (d *PartyDocument) PlayersYAML() ([]byte, error) {
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if !d.IsCanonical() {
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return nil, fmt.Errorf("canonical party is required")
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}
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return d.Canonical.PlayersYAML()
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}
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// CanonicalParty is the normalized domain value for narratio.party.v1. Raw is
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// retained independently so later preparation can copy the authored party file
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// byte-for-byte rather than serializing normalized values.
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type CanonicalParty struct {
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Raw []byte
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Characters []PartyCharacter
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}
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// PartyCharacter is one ordered character declaration from a canonical party.
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type PartyCharacter struct {
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ID string
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Player PartyPlayer
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Character PartyCharacterDetails
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}
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// PartyPlayer identifies the player controlling a character.
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type PartyPlayer struct {
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Name string
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}
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// PartyCharacterDetails contains the player-facing character details.
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type PartyCharacterDetails struct {
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Name string
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Aliases []string
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Classes []PartyClass
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}
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// PartyClass represents one declared class. A missing Level is distinct from
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// an explicitly supplied level.
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type PartyClass struct {
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Name string
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Level *int
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}
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// ParseParty classifies and, when selected by schema_version, strictly parses
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// a party source. An unversioned source takes the deliberately opaque legacy
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// compatibility path; see party_legacy.go.
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func ParseParty(data []byte) (*PartyDocument, error) {
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root, decoder, err := parsePartyFirstDocument(data)
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if err != nil {
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return nil, err
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}
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if !partyDocumentSelectsCanonical(root) {
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return classifyLegacyPartyDocument(), nil
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}
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if err := requireNoTrailingPartyDocuments(decoder); err != nil {
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return nil, err
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}
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party, err := parseCanonicalParty(root, data)
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if err != nil {
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return nil, err
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}
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return &PartyDocument{Mode: PartyModeCanonical, Canonical: party}, nil
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}
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func parsePartyFirstDocument(data []byte) (*yaml.Node, *yaml.Decoder, error) {
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decoder := yaml.NewDecoder(bytes.NewReader(data))
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var document yaml.Node
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if err := decoder.Decode(&document); err != nil {
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if err == io.EOF {
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return nil, nil, fmt.Errorf("party YAML document is empty")
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}
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return nil, nil, fmt.Errorf("decode party YAML: %w", err)
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}
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if document.Kind != yaml.DocumentNode || len(document.Content) != 1 {
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return nil, nil, fmt.Errorf("party must contain one YAML document")
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}
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return document.Content[0], decoder, nil
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}
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func partyDocumentSelectsCanonical(root *yaml.Node) bool {
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if root == nil || root.Kind != yaml.MappingNode {
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return false
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}
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for index := 0; index+1 < len(root.Content); index += 2 {
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key := root.Content[index]
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if key.Kind == yaml.ScalarNode && key.Tag == "!!str" && key.Value == "schema_version" {
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return true
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}
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}
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return false
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}
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func requireNoTrailingPartyDocuments(decoder *yaml.Decoder) error {
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var trailing yaml.Node
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if err := decoder.Decode(&trailing); err == nil {
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return fmt.Errorf("canonical party must contain exactly one YAML document")
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} else if err != io.EOF {
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return fmt.Errorf("decode trailing canonical party YAML: %w", err)
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}
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return nil
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}
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func parseCanonicalParty(root *yaml.Node, raw []byte) (*CanonicalParty, error) {
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fields, err := partyMappingFields(root, "party")
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if err != nil {
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return nil, err
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}
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if err := partyKnownFields(fields, "party", "schema_version", "characters"); err != nil {
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return nil, err
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}
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version, err := partyRequiredString(fields, "schema_version", "party")
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if err != nil {
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return nil, err
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}
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if version != PartySchemaVersion {
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return nil, fmt.Errorf("party.schema_version %q is unsupported", version)
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}
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charactersNode, ok := fields["characters"]
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if !ok {
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return nil, fmt.Errorf("party.characters is required")
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}
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charactersFields, err := partyMappingFields(charactersNode, "party.characters")
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if err != nil {
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return nil, err
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}
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if len(charactersFields) == 0 {
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return nil, fmt.Errorf("party.characters must be non-empty")
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}
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party := &CanonicalParty{Raw: append([]byte(nil), raw...)}
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seenNames := make([]string, 0, len(charactersFields))
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for _, id := range partyMappingOrder(charactersNode) {
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entry, err := parsePartyCharacter(id, charactersFields[id], seenNames)
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if err != nil {
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return nil, err
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}
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party.Characters = append(party.Characters, entry)
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seenNames = append(seenNames, entry.Character.Name)
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seenNames = append(seenNames, entry.Character.Aliases...)
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}
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return party, nil
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}
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func parsePartyCharacter(id string, node *yaml.Node, seenNames []string) (PartyCharacter, error) {
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path := "party.characters." + id
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if id != strings.TrimSpace(id) || !artifactpolicy.IsConfiguredKey(id) {
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return PartyCharacter{}, fmt.Errorf("%s has invalid character id %q", path, id)
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}
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fields, err := partyMappingFields(node, path)
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if err != nil {
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return PartyCharacter{}, err
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}
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if err := partyKnownFields(fields, path, "player", "character"); err != nil {
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return PartyCharacter{}, err
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}
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player, err := parsePartyPlayer(fields["player"], path+".player")
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if err != nil {
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return PartyCharacter{}, err
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}
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character, err := parsePartyCharacterDetails(fields["character"], path+".character")
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if err != nil {
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return PartyCharacter{}, err
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}
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if partyNameAmbiguous(character.Name, seenNames) {
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return PartyCharacter{}, fmt.Errorf("%s name or alias %q is ambiguous", path, character.Name)
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}
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visibleNames := append(append([]string(nil), seenNames...), character.Name)
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for _, name := range character.Aliases {
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if partyNameAmbiguous(name, visibleNames) {
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return PartyCharacter{}, fmt.Errorf("%s name or alias %q is ambiguous", path, name)
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}
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visibleNames = append(visibleNames, name)
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}
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return PartyCharacter{ID: id, Player: player, Character: character}, nil
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}
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func parsePartyPlayer(node *yaml.Node, path string) (PartyPlayer, error) {
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fields, err := partyMappingFields(node, path)
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if err != nil {
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return PartyPlayer{}, err
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}
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if err := partyKnownFields(fields, path, "name"); err != nil {
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return PartyPlayer{}, err
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}
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name, err := partyRequiredDisplayString(fields, "name", path)
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if err != nil {
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return PartyPlayer{}, err
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}
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return PartyPlayer{Name: name}, nil
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}
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func parsePartyCharacterDetails(node *yaml.Node, path string) (PartyCharacterDetails, error) {
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fields, err := partyMappingFields(node, path)
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if err != nil {
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return PartyCharacterDetails{}, err
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}
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if err := partyKnownFields(fields, path, "name", "alias", "classes"); err != nil {
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return PartyCharacterDetails{}, err
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}
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name, err := partyRequiredDisplayString(fields, "name", path)
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if err != nil {
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return PartyCharacterDetails{}, err
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}
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aliases, err := partyAliases(fields["alias"], path+".alias")
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if err != nil {
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return PartyCharacterDetails{}, err
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}
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classes, err := partyClasses(fields["classes"], path+".classes")
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if err != nil {
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return PartyCharacterDetails{}, err
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}
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return PartyCharacterDetails{Name: name, Aliases: aliases, Classes: classes}, nil
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}
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func partyAliases(node *yaml.Node, path string) ([]string, error) {
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if node == nil {
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return nil, nil
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}
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if node.Kind != yaml.SequenceNode {
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return nil, fmt.Errorf("%s must be a list", path)
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}
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aliases := make([]string, 0, len(node.Content))
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for index, item := range node.Content {
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alias, err := partyDisplayString(item, fmt.Sprintf("%s[%d]", path, index))
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if err != nil {
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return nil, err
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}
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aliases = append(aliases, alias)
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}
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return aliases, nil
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}
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func partyClasses(node *yaml.Node, path string) ([]PartyClass, error) {
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if node == nil {
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return nil, fmt.Errorf("%s is required", path)
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}
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if node.Kind != yaml.SequenceNode || len(node.Content) == 0 {
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return nil, fmt.Errorf("%s must be a non-empty list", path)
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}
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classes := make([]PartyClass, 0, len(node.Content))
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classNames := make([]string, 0, len(node.Content))
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for index, item := range node.Content {
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classPath := fmt.Sprintf("%s[%d]", path, index)
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fields, err := partyMappingFields(item, classPath)
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if err != nil {
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return nil, err
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}
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if err := partyKnownFields(fields, classPath, "name", "level"); err != nil {
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return nil, err
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}
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name, err := partyRequiredDisplayString(fields, "name", classPath)
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if err != nil {
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return nil, err
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}
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if partyNameAmbiguous(name, classNames) {
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return nil, fmt.Errorf("%s has duplicate class %q", path, name)
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}
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classNames = append(classNames, name)
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level, err := partyLevel(fields["level"], classPath+".level")
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if err != nil {
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return nil, err
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}
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classes = append(classes, PartyClass{Name: name, Level: level})
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}
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return classes, nil
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}
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func partyLevel(node *yaml.Node, path string) (*int, error) {
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if node == nil {
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return nil, nil
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}
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if node.Kind != yaml.ScalarNode || node.Tag != "!!int" {
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return nil, fmt.Errorf("%s must be a positive integer", path)
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}
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level, err := strconv.Atoi(node.Value)
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if err != nil || level <= 0 {
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return nil, fmt.Errorf("%s must be a positive integer", path)
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}
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return &level, nil
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}
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func partyRequiredDisplayString(fields map[string]*yaml.Node, key, path string) (string, error) {
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node, ok := fields[key]
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if !ok {
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return "", fmt.Errorf("%s.%s is required", path, key)
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}
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return partyDisplayString(node, path+"."+key)
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}
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func partyRequiredString(fields map[string]*yaml.Node, key, path string) (string, error) {
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node, ok := fields[key]
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if !ok {
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return "", fmt.Errorf("%s.%s is required", path, key)
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}
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if node.Kind != yaml.ScalarNode || node.Tag != "!!str" || node.Value == "" {
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return "", fmt.Errorf("%s.%s must be a non-empty string", path, key)
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}
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return node.Value, nil
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}
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func partyDisplayString(node *yaml.Node, path string) (string, error) {
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if node == nil || node.Kind != yaml.ScalarNode || node.Tag != "!!str" {
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return "", fmt.Errorf("%s must be a display string", path)
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}
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value := node.Value
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if value == "" || strings.TrimSpace(value) != value {
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return "", fmt.Errorf("%s must be non-empty and trimmed", path)
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}
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for _, runeValue := range value {
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if unicode.IsControl(runeValue) {
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return "", fmt.Errorf("%s must not contain control characters", path)
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}
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}
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return value, nil
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}
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func partyNameAmbiguous(name string, existing []string) bool {
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for _, candidate := range existing {
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if strings.EqualFold(name, candidate) {
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return true
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}
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}
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return false
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}
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func partyMappingFields(node *yaml.Node, path string) (map[string]*yaml.Node, error) {
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if node == nil || node.Kind != yaml.MappingNode {
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return nil, fmt.Errorf("%s must be a mapping", path)
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}
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if len(node.Content)%2 != 0 {
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return nil, fmt.Errorf("%s has an incomplete mapping", path)
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}
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fields := make(map[string]*yaml.Node, len(node.Content)/2)
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for index := 0; index < len(node.Content); index += 2 {
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key, value := node.Content[index], node.Content[index+1]
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if key.Kind != yaml.ScalarNode || key.Tag != "!!str" {
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return nil, fmt.Errorf("%s has a non-string field name", path)
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}
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if key.Value == "" {
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return nil, fmt.Errorf("%s has an empty field name", path)
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}
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if _, duplicate := fields[key.Value]; duplicate {
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return nil, fmt.Errorf("%s has duplicate field %q", path, key.Value)
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}
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if partyContainsAlias(value) {
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return nil, fmt.Errorf("%s.%s must not use YAML aliases", path, key.Value)
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}
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fields[key.Value] = value
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}
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return fields, nil
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}
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func partyMappingOrder(node *yaml.Node) []string {
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keys := make([]string, 0, len(node.Content)/2)
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for index := 0; index < len(node.Content); index += 2 {
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keys = append(keys, node.Content[index].Value)
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}
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return keys
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}
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func partyKnownFields(fields map[string]*yaml.Node, path string, allowed ...string) error {
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for name := range fields {
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known := false
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for _, candidate := range allowed {
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if name == candidate {
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known = true
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break
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}
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}
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if !known {
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return fmt.Errorf("%s has unknown field %q", path, name)
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}
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}
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return nil
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}
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func partyContainsAlias(node *yaml.Node) bool {
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if node == nil {
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return false
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}
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if node.Kind == yaml.AliasNode {
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return true
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}
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for _, child := range node.Content {
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if partyContainsAlias(child) {
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return true
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}
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}
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return false
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}
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// ClassSummary preserves the declaration order required by the party contract.
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func (c PartyCharacter) ClassSummary() string {
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parts := make([]string, 0, len(c.Character.Classes))
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for _, class := range c.Character.Classes {
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entry := class.Name
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if class.Level != nil {
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entry += fmt.Sprintf(" %d", *class.Level)
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}
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parts = append(parts, entry)
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}
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return strings.Join(parts, " / ")
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}
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// AliasSummary preserves the declaration order required by the party contract.
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func (c PartyCharacter) AliasSummary() string {
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return strings.Join(c.Character.Aliases, ", ")
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}
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// PlayersYAML renders the deterministic players-only projection of a
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// canonical party. It returns one final newline, as produced by yaml.Marshal.
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func (p *CanonicalParty) PlayersYAML() ([]byte, error) {
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if p == nil {
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return nil, fmt.Errorf("canonical party is required")
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}
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characters := append([]PartyCharacter(nil), p.Characters...)
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sort.Slice(characters, func(left, right int) bool {
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return characters[left].ID < characters[right].ID
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})
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type projectionCharacter struct {
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ID string `yaml:"id"`
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Name string `yaml:"name"`
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Aliases []string `yaml:"alias,omitempty"`
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}
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type projectionPlayer struct {
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Name string `yaml:"name"`
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Character projectionCharacter `yaml:"character"`
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}
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projection := struct {
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SchemaVersion string `yaml:"schema_version"`
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Players []projectionPlayer `yaml:"players"`
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}{
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SchemaVersion: PlayersSchemaVersion,
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Players: make([]projectionPlayer, 0, len(characters)),
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}
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for _, character := range characters {
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projection.Players = append(projection.Players, projectionPlayer{
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Name: character.Player.Name,
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Character: projectionCharacter{
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ID: character.ID,
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Name: character.Character.Name,
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Aliases: append([]string(nil), character.Character.Aliases...),
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},
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})
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}
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encoded, err := yaml.Marshal(projection)
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if err != nil {
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return nil, fmt.Errorf("render players projection: %w", err)
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}
|
||||
return encoded, nil
|
||||
}
|
||||
Reference in New Issue
Block a user