Add canonical party domain and players projection

This commit is contained in:
2026-08-30 13:51:12 +00:00
parent 4e991fa21d
commit 7e4ceb3d48
5 changed files with 806 additions and 1 deletions

494
internal/config/party.go Normal file
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@@ -0,0 +1,494 @@
package config
import (
"bytes"
"fmt"
"io"
"sort"
"strconv"
"strings"
"unicode"
"gitea.maximumdirect.net/eric/narratio/internal/artifactpolicy"
"gopkg.in/yaml.v3"
)
const (
// PartySchemaVersion identifies the canonical campaign party document.
PartySchemaVersion = "narratio.party.v1"
// PlayersSchemaVersion identifies the derived players-only document.
PlayersSchemaVersion = "narratio.players.v1"
)
// PartyMode records whether a source document uses the canonical party
// contract or the bounded compatibility path for older opaque files.
type PartyMode string
const (
PartyModeCanonical PartyMode = "canonical"
PartyModeLegacy PartyMode = "legacy"
)
// PartyDocument classifies a party input. Canonical is populated only for a
// versioned canonical document; legacy contents intentionally remain opaque.
type PartyDocument struct {
Mode PartyMode
Canonical *CanonicalParty
}
// IsCanonical reports whether the document has validated canonical data.
func (d *PartyDocument) IsCanonical() bool {
return d != nil && d.Mode == PartyModeCanonical && d.Canonical != nil
}
// PlayersYAML renders the derived players projection for a canonical document.
func (d *PartyDocument) PlayersYAML() ([]byte, error) {
if !d.IsCanonical() {
return nil, fmt.Errorf("canonical party is required")
}
return d.Canonical.PlayersYAML()
}
// CanonicalParty is the normalized domain value for narratio.party.v1. Raw is
// retained independently so later preparation can copy the authored party file
// byte-for-byte rather than serializing normalized values.
type CanonicalParty struct {
Raw []byte
Characters []PartyCharacter
}
// PartyCharacter is one ordered character declaration from a canonical party.
type PartyCharacter struct {
ID string
Player PartyPlayer
Character PartyCharacterDetails
}
// PartyPlayer identifies the player controlling a character.
type PartyPlayer struct {
Name string
}
// PartyCharacterDetails contains the player-facing character details.
type PartyCharacterDetails struct {
Name string
Aliases []string
Classes []PartyClass
}
// PartyClass represents one declared class. A missing Level is distinct from
// an explicitly supplied level.
type PartyClass struct {
Name string
Level *int
}
// ParseParty classifies and, when selected by schema_version, strictly parses
// a party source. An unversioned source takes the deliberately opaque legacy
// compatibility path; see party_legacy.go.
func ParseParty(data []byte) (*PartyDocument, error) {
root, decoder, err := parsePartyFirstDocument(data)
if err != nil {
return nil, err
}
if !partyDocumentSelectsCanonical(root) {
return classifyLegacyPartyDocument(), nil
}
if err := requireNoTrailingPartyDocuments(decoder); err != nil {
return nil, err
}
party, err := parseCanonicalParty(root, data)
if err != nil {
return nil, err
}
return &PartyDocument{Mode: PartyModeCanonical, Canonical: party}, nil
}
func parsePartyFirstDocument(data []byte) (*yaml.Node, *yaml.Decoder, error) {
decoder := yaml.NewDecoder(bytes.NewReader(data))
var document yaml.Node
if err := decoder.Decode(&document); err != nil {
if err == io.EOF {
return nil, nil, fmt.Errorf("party YAML document is empty")
}
return nil, nil, fmt.Errorf("decode party YAML: %w", err)
}
if document.Kind != yaml.DocumentNode || len(document.Content) != 1 {
return nil, nil, fmt.Errorf("party must contain one YAML document")
}
return document.Content[0], decoder, nil
}
func partyDocumentSelectsCanonical(root *yaml.Node) bool {
if root == nil || root.Kind != yaml.MappingNode {
return false
}
for index := 0; index+1 < len(root.Content); index += 2 {
key := root.Content[index]
if key.Kind == yaml.ScalarNode && key.Tag == "!!str" && key.Value == "schema_version" {
return true
}
}
return false
}
func requireNoTrailingPartyDocuments(decoder *yaml.Decoder) error {
var trailing yaml.Node
if err := decoder.Decode(&trailing); err == nil {
return fmt.Errorf("canonical party must contain exactly one YAML document")
} else if err != io.EOF {
return fmt.Errorf("decode trailing canonical party YAML: %w", err)
}
return nil
}
func parseCanonicalParty(root *yaml.Node, raw []byte) (*CanonicalParty, error) {
fields, err := partyMappingFields(root, "party")
if err != nil {
return nil, err
}
if err := partyKnownFields(fields, "party", "schema_version", "characters"); err != nil {
return nil, err
}
version, err := partyRequiredString(fields, "schema_version", "party")
if err != nil {
return nil, err
}
if version != PartySchemaVersion {
return nil, fmt.Errorf("party.schema_version %q is unsupported", version)
}
charactersNode, ok := fields["characters"]
if !ok {
return nil, fmt.Errorf("party.characters is required")
}
charactersFields, err := partyMappingFields(charactersNode, "party.characters")
if err != nil {
return nil, err
}
if len(charactersFields) == 0 {
return nil, fmt.Errorf("party.characters must be non-empty")
}
party := &CanonicalParty{Raw: append([]byte(nil), raw...)}
seenNames := make([]string, 0, len(charactersFields))
for _, id := range partyMappingOrder(charactersNode) {
entry, err := parsePartyCharacter(id, charactersFields[id], seenNames)
if err != nil {
return nil, err
}
party.Characters = append(party.Characters, entry)
seenNames = append(seenNames, entry.Character.Name)
seenNames = append(seenNames, entry.Character.Aliases...)
}
return party, nil
}
func parsePartyCharacter(id string, node *yaml.Node, seenNames []string) (PartyCharacter, error) {
path := "party.characters." + id
if id != strings.TrimSpace(id) || !artifactpolicy.IsConfiguredKey(id) {
return PartyCharacter{}, fmt.Errorf("%s has invalid character id %q", path, id)
}
fields, err := partyMappingFields(node, path)
if err != nil {
return PartyCharacter{}, err
}
if err := partyKnownFields(fields, path, "player", "character"); err != nil {
return PartyCharacter{}, err
}
player, err := parsePartyPlayer(fields["player"], path+".player")
if err != nil {
return PartyCharacter{}, err
}
character, err := parsePartyCharacterDetails(fields["character"], path+".character")
if err != nil {
return PartyCharacter{}, err
}
if partyNameAmbiguous(character.Name, seenNames) {
return PartyCharacter{}, fmt.Errorf("%s name or alias %q is ambiguous", path, character.Name)
}
visibleNames := append(append([]string(nil), seenNames...), character.Name)
for _, name := range character.Aliases {
if partyNameAmbiguous(name, visibleNames) {
return PartyCharacter{}, fmt.Errorf("%s name or alias %q is ambiguous", path, name)
}
visibleNames = append(visibleNames, name)
}
return PartyCharacter{ID: id, Player: player, Character: character}, nil
}
func parsePartyPlayer(node *yaml.Node, path string) (PartyPlayer, error) {
fields, err := partyMappingFields(node, path)
if err != nil {
return PartyPlayer{}, err
}
if err := partyKnownFields(fields, path, "name"); err != nil {
return PartyPlayer{}, err
}
name, err := partyRequiredDisplayString(fields, "name", path)
if err != nil {
return PartyPlayer{}, err
}
return PartyPlayer{Name: name}, nil
}
func parsePartyCharacterDetails(node *yaml.Node, path string) (PartyCharacterDetails, error) {
fields, err := partyMappingFields(node, path)
if err != nil {
return PartyCharacterDetails{}, err
}
if err := partyKnownFields(fields, path, "name", "alias", "classes"); err != nil {
return PartyCharacterDetails{}, err
}
name, err := partyRequiredDisplayString(fields, "name", path)
if err != nil {
return PartyCharacterDetails{}, err
}
aliases, err := partyAliases(fields["alias"], path+".alias")
if err != nil {
return PartyCharacterDetails{}, err
}
classes, err := partyClasses(fields["classes"], path+".classes")
if err != nil {
return PartyCharacterDetails{}, err
}
return PartyCharacterDetails{Name: name, Aliases: aliases, Classes: classes}, nil
}
func partyAliases(node *yaml.Node, path string) ([]string, error) {
if node == nil {
return nil, nil
}
if node.Kind != yaml.SequenceNode {
return nil, fmt.Errorf("%s must be a list", path)
}
aliases := make([]string, 0, len(node.Content))
for index, item := range node.Content {
alias, err := partyDisplayString(item, fmt.Sprintf("%s[%d]", path, index))
if err != nil {
return nil, err
}
aliases = append(aliases, alias)
}
return aliases, nil
}
func partyClasses(node *yaml.Node, path string) ([]PartyClass, error) {
if node == nil {
return nil, fmt.Errorf("%s is required", path)
}
if node.Kind != yaml.SequenceNode || len(node.Content) == 0 {
return nil, fmt.Errorf("%s must be a non-empty list", path)
}
classes := make([]PartyClass, 0, len(node.Content))
classNames := make([]string, 0, len(node.Content))
for index, item := range node.Content {
classPath := fmt.Sprintf("%s[%d]", path, index)
fields, err := partyMappingFields(item, classPath)
if err != nil {
return nil, err
}
if err := partyKnownFields(fields, classPath, "name", "level"); err != nil {
return nil, err
}
name, err := partyRequiredDisplayString(fields, "name", classPath)
if err != nil {
return nil, err
}
if partyNameAmbiguous(name, classNames) {
return nil, fmt.Errorf("%s has duplicate class %q", path, name)
}
classNames = append(classNames, name)
level, err := partyLevel(fields["level"], classPath+".level")
if err != nil {
return nil, err
}
classes = append(classes, PartyClass{Name: name, Level: level})
}
return classes, nil
}
func partyLevel(node *yaml.Node, path string) (*int, error) {
if node == nil {
return nil, nil
}
if node.Kind != yaml.ScalarNode || node.Tag != "!!int" {
return nil, fmt.Errorf("%s must be a positive integer", path)
}
level, err := strconv.Atoi(node.Value)
if err != nil || level <= 0 {
return nil, fmt.Errorf("%s must be a positive integer", path)
}
return &level, nil
}
func partyRequiredDisplayString(fields map[string]*yaml.Node, key, path string) (string, error) {
node, ok := fields[key]
if !ok {
return "", fmt.Errorf("%s.%s is required", path, key)
}
return partyDisplayString(node, path+"."+key)
}
func partyRequiredString(fields map[string]*yaml.Node, key, path string) (string, error) {
node, ok := fields[key]
if !ok {
return "", fmt.Errorf("%s.%s is required", path, key)
}
if node.Kind != yaml.ScalarNode || node.Tag != "!!str" || node.Value == "" {
return "", fmt.Errorf("%s.%s must be a non-empty string", path, key)
}
return node.Value, nil
}
func partyDisplayString(node *yaml.Node, path string) (string, error) {
if node == nil || node.Kind != yaml.ScalarNode || node.Tag != "!!str" {
return "", fmt.Errorf("%s must be a display string", path)
}
value := node.Value
if value == "" || strings.TrimSpace(value) != value {
return "", fmt.Errorf("%s must be non-empty and trimmed", path)
}
for _, runeValue := range value {
if unicode.IsControl(runeValue) {
return "", fmt.Errorf("%s must not contain control characters", path)
}
}
return value, nil
}
func partyNameAmbiguous(name string, existing []string) bool {
for _, candidate := range existing {
if strings.EqualFold(name, candidate) {
return true
}
}
return false
}
func partyMappingFields(node *yaml.Node, path string) (map[string]*yaml.Node, error) {
if node == nil || node.Kind != yaml.MappingNode {
return nil, fmt.Errorf("%s must be a mapping", path)
}
if len(node.Content)%2 != 0 {
return nil, fmt.Errorf("%s has an incomplete mapping", path)
}
fields := make(map[string]*yaml.Node, len(node.Content)/2)
for index := 0; index < len(node.Content); index += 2 {
key, value := node.Content[index], node.Content[index+1]
if key.Kind != yaml.ScalarNode || key.Tag != "!!str" {
return nil, fmt.Errorf("%s has a non-string field name", path)
}
if key.Value == "" {
return nil, fmt.Errorf("%s has an empty field name", path)
}
if _, duplicate := fields[key.Value]; duplicate {
return nil, fmt.Errorf("%s has duplicate field %q", path, key.Value)
}
if partyContainsAlias(value) {
return nil, fmt.Errorf("%s.%s must not use YAML aliases", path, key.Value)
}
fields[key.Value] = value
}
return fields, nil
}
func partyMappingOrder(node *yaml.Node) []string {
keys := make([]string, 0, len(node.Content)/2)
for index := 0; index < len(node.Content); index += 2 {
keys = append(keys, node.Content[index].Value)
}
return keys
}
func partyKnownFields(fields map[string]*yaml.Node, path string, allowed ...string) error {
for name := range fields {
known := false
for _, candidate := range allowed {
if name == candidate {
known = true
break
}
}
if !known {
return fmt.Errorf("%s has unknown field %q", path, name)
}
}
return nil
}
func partyContainsAlias(node *yaml.Node) bool {
if node == nil {
return false
}
if node.Kind == yaml.AliasNode {
return true
}
for _, child := range node.Content {
if partyContainsAlias(child) {
return true
}
}
return false
}
// ClassSummary preserves the declaration order required by the party contract.
func (c PartyCharacter) ClassSummary() string {
parts := make([]string, 0, len(c.Character.Classes))
for _, class := range c.Character.Classes {
entry := class.Name
if class.Level != nil {
entry += fmt.Sprintf(" %d", *class.Level)
}
parts = append(parts, entry)
}
return strings.Join(parts, " / ")
}
// AliasSummary preserves the declaration order required by the party contract.
func (c PartyCharacter) AliasSummary() string {
return strings.Join(c.Character.Aliases, ", ")
}
// PlayersYAML renders the deterministic players-only projection of a
// canonical party. It returns one final newline, as produced by yaml.Marshal.
func (p *CanonicalParty) PlayersYAML() ([]byte, error) {
if p == nil {
return nil, fmt.Errorf("canonical party is required")
}
characters := append([]PartyCharacter(nil), p.Characters...)
sort.Slice(characters, func(left, right int) bool {
return characters[left].ID < characters[right].ID
})
type projectionCharacter struct {
ID string `yaml:"id"`
Name string `yaml:"name"`
Aliases []string `yaml:"alias,omitempty"`
}
type projectionPlayer struct {
Name string `yaml:"name"`
Character projectionCharacter `yaml:"character"`
}
projection := struct {
SchemaVersion string `yaml:"schema_version"`
Players []projectionPlayer `yaml:"players"`
}{
SchemaVersion: PlayersSchemaVersion,
Players: make([]projectionPlayer, 0, len(characters)),
}
for _, character := range characters {
projection.Players = append(projection.Players, projectionPlayer{
Name: character.Player.Name,
Character: projectionCharacter{
ID: character.ID,
Name: character.Character.Name,
Aliases: append([]string(nil), character.Character.Aliases...),
},
})
}
encoded, err := yaml.Marshal(projection)
if err != nil {
return nil, fmt.Errorf("render players projection: %w", err)
}
return encoded, nil
}

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@@ -0,0 +1,8 @@
package config
// classifyLegacyPartyDocument is the bounded compatibility path for an
// unversioned party source. It intentionally retains no parsed roster data and
// must be removed once legacy campaign inputs are no longer supported.
func classifyLegacyPartyDocument() *PartyDocument {
return &PartyDocument{Mode: PartyModeLegacy}
}

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@@ -0,0 +1,286 @@
package config
import (
"bytes"
"strings"
"testing"
)
func TestParsePartyCanonicalContract(t *testing.T) {
data := []byte(`schema_version: narratio.party.v1
characters:
arannis:
player:
name: Eric
character:
name: Arannis
alias:
- Ari
- The Grey Owl
classes:
- name: wizard
level: 8
- name: fighter
`)
document, err := ParseParty(data)
if err != nil {
t.Fatalf("ParseParty() error = %v", err)
}
if !document.IsCanonical() || document.Mode != PartyModeCanonical {
t.Fatalf("document mode = %#v, want canonical", document)
}
if !bytes.Equal(document.Canonical.Raw, data) {
t.Fatal("canonical raw bytes were not preserved")
}
characters := document.Canonical.Characters
if len(characters) != 1 || characters[0].ID != "arannis" {
t.Fatalf("characters = %#v, want ordered arannis character", characters)
}
if got, want := characters[0].ClassSummary(), "wizard 8 / fighter"; got != want {
t.Fatalf("ClassSummary() = %q, want %q", got, want)
}
if got, want := characters[0].AliasSummary(), "Ari, The Grey Owl"; got != want {
t.Fatalf("AliasSummary() = %q, want %q", got, want)
}
}
func TestParsePartyCanonicalRejectsInvalidDocuments(t *testing.T) {
valid := `schema_version: narratio.party.v1
characters:
arannis:
player:
name: Eric
character:
name: Arannis
classes:
- name: wizard
level: 8
`
tests := []struct {
name string
yaml string
want string
}{
{name: "unsupported version", yaml: strings.Replace(valid, PartySchemaVersion, "narratio.party.v2", 1), want: "unsupported"},
{name: "non-string version", yaml: strings.Replace(valid, PartySchemaVersion, "1", 1), want: "must be a non-empty string"},
{name: "unknown top field", yaml: valid + "unknown: true\n", want: "unknown field"},
{name: "unknown nested field", yaml: strings.Replace(valid, " name: Eric\n", " name: Eric\n role: GM\n", 1), want: "unknown field"},
{name: "trailing document", yaml: valid + "---\ncharacters: {}\n", want: "exactly one YAML document"},
{name: "empty characters", yaml: "schema_version: narratio.party.v1\ncharacters: {}\n", want: "must be non-empty"},
{name: "invalid id", yaml: strings.Replace(valid, " arannis:", " bad-id:", 1), want: "invalid character id"},
{name: "whitespace id", yaml: strings.Replace(valid, " arannis:", " ' arannis':", 1), want: "invalid character id"},
{name: "missing player name", yaml: strings.Replace(valid, "player:\n name: Eric", "player: {}", 1), want: "player.name is required"},
{name: "missing character name", yaml: strings.Replace(valid, " name: Arannis\n", "", 1), want: "character.name is required"},
{name: "blank player name", yaml: strings.Replace(valid, "name: Eric", "name: ' Eric'", 1), want: "non-empty and trimmed"},
{name: "control character", yaml: strings.Replace(valid, "name: Arannis", "name: \"Ara\\tnnis\"", 1), want: "control characters"},
{name: "non-string display", yaml: strings.Replace(valid, "name: Eric", "name: 42", 1), want: "display string"},
{name: "missing classes", yaml: strings.Replace(valid, " classes:\n - name: wizard\n level: 8\n", "", 1), want: "classes is required"},
{name: "empty classes", yaml: strings.Replace(valid, " classes:\n - name: wizard\n level: 8\n", " classes: []\n", 1), want: "non-empty list"},
{name: "zero level", yaml: strings.Replace(valid, "level: 8", "level: 0", 1), want: "positive integer"},
{name: "negative level", yaml: strings.Replace(valid, "level: 8", "level: -2", 1), want: "positive integer"},
{name: "non-integer level", yaml: strings.Replace(valid, "level: 8", "level: eight", 1), want: "positive integer"},
{name: "duplicate class", yaml: strings.Replace(valid, " level: 8\n", " level: 8\n - name: WIZARD\n", 1), want: "duplicate class"},
{name: "duplicate field", yaml: strings.Replace(valid, " name: Eric\n", " name: Eric\n name: Erin\n", 1), want: "duplicate field"},
{name: "yaml alias", yaml: strings.Replace(strings.Replace(valid, " name: Eric", " name: &player Eric", 1), " name: Arannis", " name: *player", 1), want: "must not use YAML aliases"},
}
for _, test := range tests {
t.Run(test.name, func(t *testing.T) {
_, err := ParseParty([]byte(test.yaml))
if err == nil {
t.Fatal("ParseParty() error = nil, want rejection")
}
if !strings.Contains(err.Error(), test.want) {
t.Fatalf("ParseParty() error = %q, want %q", err, test.want)
}
})
}
}
func TestParsePartyRejectsGlobalAliasAmbiguityWithUnicodeCaseFolding(t *testing.T) {
tests := []struct {
name string
yaml string
}{
{
name: "alias equals primary on same character",
yaml: `schema_version: narratio.party.v1
characters:
arannis:
player: {name: Eric}
character:
name: Arannis
alias: [arannis]
classes: [{name: wizard}]
`,
},
{
name: "primary collides with prior alias",
yaml: `schema_version: narratio.party.v1
characters:
arannis:
player: {name: Eric}
character:
name: Arannis
alias: [Ari]
classes: [{name: wizard}]
brenna:
player: {name: Jane}
character:
name: ari
classes: [{name: paladin}]
`,
},
{
name: "aliases collide on one character",
yaml: `schema_version: narratio.party.v1
characters:
arannis:
player: {name: Eric}
character:
name: Arannis
alias: [Ari, ari]
classes: [{name: wizard}]
`,
},
{
name: "unicode simple fold collision",
yaml: `schema_version: narratio.party.v1
characters:
kelvin:
player: {name: Eric}
character:
name: Kelvin
alias: [night]
classes: [{name: wizard}]
knight:
player: {name: Jane}
character:
name: knight
classes: [{name: paladin}]
`,
},
}
for _, test := range tests {
t.Run(test.name, func(t *testing.T) {
_, err := ParseParty([]byte(test.yaml))
if err == nil || !strings.Contains(err.Error(), "ambiguous") {
t.Fatalf("ParseParty() error = %v, want ambiguity rejection", err)
}
})
}
}
func TestParsePartyAllowsRepeatedPlayersAndEmptyAliasList(t *testing.T) {
document, err := ParseParty([]byte(`schema_version: narratio.party.v1
characters:
arannis:
player: {name: Eric}
character:
name: Arannis
alias: []
classes: [{name: wizard}]
brenna:
player: {name: Eric}
character:
name: Brenna
classes: [{name: paladin}]
`))
if err != nil {
t.Fatalf("ParseParty() error = %v", err)
}
if got := len(document.Canonical.Characters); got != 2 {
t.Fatalf("character count = %d, want 2", got)
}
}
func TestParsePartyRejectsEmptyAlias(t *testing.T) {
_, err := ParseParty([]byte(`schema_version: narratio.party.v1
characters:
arannis:
player: {name: Eric}
character:
name: Arannis
alias: [""]
classes: [{name: wizard}]
`))
if err == nil || !strings.Contains(err.Error(), "non-empty") {
t.Fatalf("ParseParty() error = %v, want empty alias rejection", err)
}
}
func TestParsePartyClassifiesUnversionedDocumentAsLegacy(t *testing.T) {
document, err := ParseParty([]byte("players:\n - not canonical\n---\nlegacy: remains opaque\n"))
if err != nil {
t.Fatalf("ParseParty() error = %v", err)
}
if document.Mode != PartyModeLegacy || document.Canonical != nil || document.IsCanonical() {
t.Fatalf("document = %#v, want opaque legacy classification", document)
}
}
func TestCanonicalPartyPlayersYAML(t *testing.T) {
document, err := ParseParty([]byte(`schema_version: narratio.party.v1
characters:
zeta:
player: {name: Shared Player}
character:
name: Zeta
alias: [Z, The Last]
classes: [{name: wizard, level: 8}]
alpha:
player: {name: Shared Player}
character:
name: Alpha
classes: [{name: ranger}]
`))
if err != nil {
t.Fatalf("ParseParty() error = %v", err)
}
got, err := document.PlayersYAML()
if err != nil {
t.Fatalf("PlayersYAML() error = %v", err)
}
again, err := document.Canonical.PlayersYAML()
if err != nil {
t.Fatalf("PlayersYAML() repeat error = %v", err)
}
if !bytes.Equal(got, again) {
t.Fatalf("PlayersYAML() was not deterministic:\nfirst:\n%s\nsecond:\n%s", got, again)
}
want := `schema_version: narratio.players.v1
players:
- name: Shared Player
character:
id: alpha
name: Alpha
- name: Shared Player
character:
id: zeta
name: Zeta
alias:
- Z
- The Last
`
if string(got) != want {
t.Fatalf("PlayersYAML() =\n%s\nwant:\n%s", got, want)
}
if !strings.HasSuffix(string(got), "\n") || strings.Contains(string(got), "classes") {
t.Fatalf("players projection leaked unsupported data: %q", got)
}
}
func TestCanonicalPartyPlayersYAMLRequiresCanonicalParty(t *testing.T) {
var party *CanonicalParty
if _, err := party.PlayersYAML(); err == nil {
t.Fatal("PlayersYAML() error = nil, want canonical party requirement")
}
legacy, err := ParseParty([]byte("legacy: party\n"))
if err != nil {
t.Fatalf("ParseParty() legacy error = %v", err)
}
if _, err := legacy.PlayersYAML(); err == nil {
t.Fatal("legacy PlayersYAML() error = nil, want canonical party requirement")
}
}