Implemented new campaign/session stable inputs and corresponding input source references
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@@ -112,6 +112,9 @@ func TestDescribeScriptoriumInputSource(t *testing.T) {
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}{
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{name: "built in", source: "narratio.transcript.final_trimmed", wantKind: SourceKindBuiltIn},
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{name: "built in markdown", source: "narratio.transcript.final_markdown", wantKind: SourceKindBuiltIn},
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{name: "prepared players input", source: "narratio.input.players", wantKind: SourceKindStableInput},
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{name: "prepared party input", source: "narratio.input.party", wantKind: SourceKindStableInput},
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{name: "prepared glossary input", source: "narratio.input.glossary", wantKind: SourceKindStableInput},
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{name: "configured", source: "narratio.artifact.session_recap", wantKind: SourceKindConfiguredArtifact, wantKey: "session_recap"},
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{name: "previous", source: "narratio.previous_session.artifact.session_recap", wantKind: SourceKindPreviousArtifact, wantKey: "session_recap", wantPrev: true},
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{name: "invalid previous", source: "narratio.previous_session.artifact.", wantErr: ErrInvalidPreviousSessionSource},
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