Implemented new campaign/session stable inputs and corresponding input source references
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@@ -57,6 +57,8 @@ func inspectStableInputs(cfg *config.Config) []stableInputCheck {
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{name: "speakers", in: cfg.StableInputs.SpeakersFile},
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{name: "autocorrect", in: cfg.StableInputs.AutocorrectFile},
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{name: "glossary", in: cfg.StableInputs.GlossaryFile},
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{name: "players", in: cfg.StableInputs.PlayersFile},
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{name: "party", in: cfg.StableInputs.PartyFile},
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}
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out := make([]stableInputCheck, 0, len(items))
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for _, item := range items {
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