Separate engine loading from inspection state
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@@ -139,7 +139,7 @@ sequence: [second, first]
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if err := result.WriteEffective(shortWriter{}); !errors.Is(err, io.ErrShortWrite) {
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t.Fatalf("short writer error = %v", err)
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}
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var nilResult *Result[renderConfig]
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var nilResult *testResult[renderConfig]
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if err := nilResult.WriteEffective(io.Discard); !errors.Is(err, errEffectiveUnavailable) {
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t.Fatalf("nil result error = %v", err)
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}
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