Separate engine loading from inspection state

This commit is contained in:
2026-09-12 16:12:01 +00:00
parent 05812a6ad3
commit b8935e77bd
11 changed files with 120 additions and 25 deletions

View File

@@ -139,7 +139,7 @@ sequence: [second, first]
if err := result.WriteEffective(shortWriter{}); !errors.Is(err, io.ErrShortWrite) {
t.Fatalf("short writer error = %v", err)
}
var nilResult *Result[renderConfig]
var nilResult *testResult[renderConfig]
if err := nilResult.WriteEffective(io.Discard); !errors.Is(err, errEffectiveUnavailable) {
t.Fatalf("nil result error = %v", err)
}