Expose import defaults and selection evidence
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@@ -43,12 +43,80 @@ func toEngineLocations(values []Location) []engine.Location {
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return result
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}
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func fromEngineSourceInfo(value engine.SourceInfo) SourceInfo {
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return SourceInfo{ID: value.ID, Label: value.Label, Path: value.Path, Destination: fromEnginePath(value.Destination), PlacementMode: PlacementMode(engine.SourceInfoPlacementModeForFacade(value)), DestinationUnresolved: engine.SourceInfoDestinationUnresolvedForFacade(value), Layer: Layer(value.Layer), Kind: SourceKind(value.Kind), UnderlayIndex: value.UnderlayIndex, ImportedFrom: fromEngineLocationPointer(value.ImportedFrom), VersionCheck: fromEngineSourceVersionCheck(value.VersionCheck)}
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return SourceInfo{
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ID: value.ID, Label: value.Label, Path: value.Path, Destination: fromEnginePath(value.Destination),
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PlacementMode: PlacementMode(engine.SourceInfoPlacementModeForFacade(value)),
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DestinationUnresolved: engine.SourceInfoDestinationUnresolvedForFacade(value),
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Layer: Layer(value.Layer), Kind: SourceKind(value.Kind), UnderlayIndex: value.UnderlayIndex,
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ImportedFrom: fromEngineLocationPointer(value.ImportedFrom), VersionCheck: fromEngineSourceVersionCheck(value.VersionCheck),
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ImportSelections: fromEngineImportSelections(engine.SourceInfoImportSelectionsForFacade(value)),
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}
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}
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func toEngineSourceInfo(value SourceInfo) engine.SourceInfo {
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result := engine.SourceInfo{ID: value.ID, Label: value.Label, Path: value.Path, Destination: toEnginePath(value.Destination), Layer: engine.Layer(value.Layer), Kind: engine.SourceKind(value.Kind), UnderlayIndex: value.UnderlayIndex, ImportedFrom: toEngineLocationPointer(value.ImportedFrom), VersionCheck: toEngineSourceVersionCheck(value.VersionCheck)}
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result := engine.SourceInfo{
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ID: value.ID, Label: value.Label, Path: value.Path, Destination: toEnginePath(value.Destination),
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Layer: engine.Layer(value.Layer), Kind: engine.SourceKind(value.Kind), UnderlayIndex: value.UnderlayIndex,
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ImportedFrom: toEngineLocationPointer(value.ImportedFrom), VersionCheck: toEngineSourceVersionCheck(value.VersionCheck),
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}
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result = engine.SourceInfoWithImportSelections(result, toEngineImportSelections(value.ImportSelections))
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return engine.SourceInfoWithPlacement(result, uint8(value.PlacementMode), value.DestinationUnresolved)
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}
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func fromEngineImportSelections(values []engine.ImportSelectionForFacade) []ImportSelection {
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if values == nil {
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return nil
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}
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result := make([]ImportSelection, len(values))
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for index, value := range values {
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result[index] = ImportSelection{
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Path: fromEnginePath(value.Path), Location: fromEngineLocation(value.Location),
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Selector: ImportSelector(value.Selector), Outcome: ImportSelectionOutcome(value.Outcome),
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}
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}
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return result
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}
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func toEngineImportSelections(values []ImportSelection) []engine.ImportSelectionForFacade {
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if values == nil {
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return nil
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}
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result := make([]engine.ImportSelectionForFacade, len(values))
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for index, value := range values {
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result[index] = engine.ImportSelectionForFacade{
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Path: toEnginePath(value.Path), Location: toEngineLocation(value.Location),
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Selector: string(value.Selector), Outcome: string(value.Outcome),
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}
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}
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return result
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}
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func toEngineImportDefaults(value ImportDefaults) engine.ImportDefaults {
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return engine.ImportDefaults{
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Required: cloneImportDefaultBool(value.Required),
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Follow: cloneImportDefaultBool(value.Follow),
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Hidden: cloneImportDefaultBool(value.Hidden),
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Recursive: cloneImportDefaultBool(value.Recursive),
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Pattern: cloneImportDefaultStrings(value.Pattern),
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}
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}
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func cloneImportDefaultBool(value *bool) *bool {
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if value == nil {
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return nil
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}
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cloned := *value
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return &cloned
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}
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func cloneImportDefaultStrings(values []string) []string {
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if values == nil {
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return nil
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}
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cloned := make([]string, len(values))
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copy(cloned, values)
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return cloned
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}
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func fromEngineSourceVersionCheck(value *engine.SourceVersionCheck) *SourceVersionCheck {
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if value == nil {
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return nil
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